CAI in Anthro/Arch

Sasha (SFORCE@TRENTU.CA)
Wed, 26 Apr 1995 12:23:59 -0400

Here is the latest copy of the CAI in anthropology & archaeology software
directory. As always, please send additions and suggestions to
sforce@trentu.ca . Thanks!

Sasha

P.S. I lost some e-mail when I downloaded it and then erased it before
checking that it had been downloaded properly. So, if you sent me
something that doesn't appear here, if you could send it again, I'd be much
obliged. Thanks


Name: Archaeology 3
System Requirements:
Author:
Subject/Discipline: archaeology, physical anthropology
Description: An archaeology simulation that uses real data from the Valley
of Mexico, Ur of the Chaldees, and Tikal
Publisher/Source:
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Name: ArcView
System Requirements:
Author:
Subject/Discipline:
Description:
Publisher/Source:
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Name: Ancient Cities
System Requirements: cd-rom
Author:
Subject/Discipline: Archaeology
Description: Features Teotihuacan, Petra, Pompeii and Knossos(?). Features
narrated, travelogue-like "guided tours", click-on maps featuring photos of
major structures, text of articles taken from Scientific American special
issue (June 1994) of same name with hypertext links to illustrations of
scultpure, architecture, etc. More like a slide show, but perhaps useful as
a visual teaching aid.

Publisher/Source: Scientific American
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Name: Civilization
System Requirements: IBM/Mac
Author: Sid Meier
Subject/Discipline: Cultural Anthropology
Description: A computer-game simulation in which the player must 'develop'
their society into a complex civilization (modelled on Rome or the ancient
Middle East?) while overcoming various challenges ('barbarian' invasions,
imperial rivals, plagues, famines, etc.).
Publisher/Source: Microprose
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Name: Colonization
System Requirements:IBM/Mac
Author: Sid Meier
Subject/Discipline: Cultural Anthropology
Description: This game/simulation just came out this fall, and involves the
player(s) attempting to set up a colonial empire in North America, coping
with imperial rivalries, production/supply issues, alliances with
indigenous peoples, etc.
Publisher/Source: Microprose
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Name: Evolve
System Requirements: Macintosh Apple
Author:
Subject/Discipline: Biology, Physical Anthropology
Description: Originally developed for biology, uses the Hardy-Weinberg
model to simulate evolutionary changes in genotype frequency
Publisher/Source:
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Name: First Emperor Videodisk
System Requirements: IBM or Apple
Author:
Subject/Discipline: archaeology
Description: Includes text, audio, 20000 still pictures, 196000 full-motion
video images of Xian site in China. Students can browse images or query
database by date, location, subject, or material
Publisher/Source:
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Name: Fugawiland
System Requirements: IBM compatible
Author: Doug Price, Gitte Gebauer
Subject/Discipline: Archaeology
Description: Developed for introductory courses in archaeology, intended
for use with an accompnying lab book. The student selects and excavates 10
of 25 sites of the fictitious Fugawi of pre-historic Wisconsin.
Publisher/Source: Mayfield Publishing Company (lab book)
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Name: kintitle
System Requirements: WWW access
Author: Brian Schwimmer
Subject/Discipline: cultural anthropology
Description: kinship tutorial for the WWW useful for both intro and
undergraduate levels
Publisher/Source: http://www.umanitoba.ca/anthropology/kintitle.html
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Name: Mystery Fossil
System Requirements: Mac, Hypercard
Author: John T. Omohundro and Kathleen Goodman
Subject/Discipline: physical anthropology
Description: Student interprets photographic images of 11 fossil hominid
skulls
Publisher/Source:
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Name: Perseus
System Requirements: CD ROM
Author: Gregory Crane
Subject/Discipline: archaeology
Description: multimedia/interactive database of Classical Greece, with
thousands of images, plans, and text concerning Classical Period sites.
Publisher/Source:
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Name: Sim-Life
System Requirements:
Author:
Subject/Discipline: Physical Anthropology
Description: Commercially developed as a game, Sim-Life is also helpful in
for teaching as it simulates evolutionary processes, though no humans are
involved
Publisher/Source:
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Name: Socterms
System Requirements: DOS 2.10 or higher, 192 K hardisk space, available in
5+" or 3+" diskettes
Author: Leland Robinson lrobinsn@utcvm.utc.edu
Subject/Discipline: Cultural anthropology
Description: sociological concepts review program, with considerable
overlap with cultural anthropology.
Publisher/Source: CONDUIT
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Name: Tribbles
System Requirements: Macintosh
Author:
Subject/Discipline: physical anthropology
Description: Student searches for patterns in the growth and spatial
distribution of "tribbles" on an alien planet.
Publisher/Source:
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Name: Tribbles Revisited
System Requirements: IBM
Author:
Subject/Discipline: physical anthropology
Description: Student searches for patterns in the growth and spatial
distribution of "tribbles" on an alien planet.
Publisher/Source:
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Name: Understanding Human Evolution
System Requirements: IBM, VGA Monitor
Author: Ronald K. Wetherington
Subject/Discipline: physical anthropology
Description: 13 programs, 7 on mendelian and evolutionary genetics and 6 on
pylogenetics and fossil hominids
Publisher/Source:
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Name: Virtual Pompeii
System Requirements:
Author:
Subject/Discipline: Archaeology
Description: The Virtual Pompeii simulation is based on the Theater
Complex, which includes the Large Theater, the Temple of Hercules, and the
Samnite Palestra, among other constructions as they appeared prior to the
eruption of Mt. Vesuvius in A.D. 79. Importantly, the reenactment of a
typical theatrical performance at the Large Theater is a special feature
available in the simulation. One will enter an open air amphitheater and
view an authentic theatrical performance. Thus, in Virtual Pompeii one can
experience Pompeiian life and culture, including the arts, religion, and
private life.
Publisher/Source: the Archaeological Institute of America, Silicon
Graphics, Inc., and the Studio for Creative Inquiry at Carnegie Mellon
University.

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